Witcher 3 NG Ray Tracing - GPU PCI-E Bus / VRAM Overload cause of FPS drop/stuttering issue - FIX'ed! | Forums - CD PROJEKT RED
The Witcher 3 Next-Gen Update Adds Higher-res Textures, Ray Traced GI, DLSS and FSR 2 | Page 5 | TechPowerUp Forums
Witcher 3 NG Ray Tracing - GPU PCI-E Bus / VRAM Overload cause of FPS drop/stuttering issue - FIX'ed! | Forums - CD PROJEKT RED
Witcher 3 NG Ray Tracing - GPU PCI-E Bus / VRAM Overload cause of FPS drop/stuttering issue - FIX'ed! | Forums - CD PROJEKT RED
![The Witcher 3 Next Gen Patch Running On A Ryzen 9 5900X/RTX 3080 32GB 3200mhz Ram and A Samsung 970 NVME. CPU Usage 5% (Usually 1-2%) GPU Usage 68% (Can Be As The Witcher 3 Next Gen Patch Running On A Ryzen 9 5900X/RTX 3080 32GB 3200mhz Ram and A Samsung 970 NVME. CPU Usage 5% (Usually 1-2%) GPU Usage 68% (Can Be As](https://preview.redd.it/the-witcher-3-next-gen-patch-running-on-a-ryzen-9-5900x-rtx-v0-6xnepowzlt5a1.png?auto=webp&s=a920aedf15b0f52c16597841886c8163025517dd)